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Luminous beings are we not this crude matter...
A well-rounded visual effects artist, I've made a home in visualization where I'm able to put all of my skills and software proficiencies to work. Over ten years of experience in the visual effects industry have helped me accumulate a large toolbelt. I enjoy the pace and creativity of the previs environment, I love the work that I do, and I always aim to be better than I was. I work well with others and I enjoy collaboration.
I'm proficient in Maya and all of the usual suspects including ZBrush, Photoshop, After Effects and Nuke, and Premiere. I'm able to fit into pipelines and pick up toolsets quickly. I'm currently unpacking the Unreal Engine.
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